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Realistic tiles created in Substance Designer for a new archviz Unreal Engine 4 project

This is a video I did to test the realistic materials I created in Substance Designer for a new personal Unreal Engine architectural visualization project. All props and materials made by me. Music composed and arranged by me.

Testing realistic materials created in Substance Designer 2018 in Unreal Engine 4

Wall tiles

Wall tiles

Textures used in Unreal Engine for the wall tiles

Textures used in Unreal Engine for the wall tiles

Node graph of the wall tiles

Node graph of the wall tiles

Detail of the node graph of the wall tiles

Detail of the node graph of the wall tiles

Detail of the node graph of the wall tiles

Detail of the node graph of the wall tiles

Detail of the node graph of the wall tiles

Detail of the node graph of the wall tiles

Ground Tiles Detail

Ground Tiles Detail

Textures used for the ground tiles

Textures used for the ground tiles

Node graph of the ground tile

Node graph of the ground tile

Detail of the node graph of the ground tiles

Detail of the node graph of the ground tiles

Detail of the node graph of the ground tiles

Detail of the node graph of the ground tiles

Detail of the node graph of the ground tiles

Detail of the node graph of the ground tiles