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Toni Villalba Corominas
Lead Pipeline Technical Artist
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Who I am?
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3D Modeling
Texture Creation
Sculpts
Game Environment
Particles and VFX
Alien Queen - 3D Character in UE4
Wet pebbles ground material in Substance Designer posed in Unreal Engine
Realistic tiles created in Substance Designer for a new archviz Unreal Engine 4 project
Realistic Particles in Unreal Engine Demo - Unreal Madrid Project
Materials created in Substance Designer for my dark scifi environment
Skull practice in modeling, texturing and posing in UE4
Golden tabernacle in 3D
Worn stones wall - Substance Designer material
Carpentry way cobblestone - Substance Designer material
Cliff with rock and grass made in Substance Designer 2018
Dining table set for UnrealMadrid
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