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Skull practice in modeling, texturing and posing in UE4

This is a practice I made on sculpting in Zbrush in a ZBrush Master I'm taking on Udemy to improve my software skills. As I like the result so much I decided to remesh the model, texture in Substance Painting and pose in an UE4 environment. Skulls, blood and cables on the scene created by me. Scene setup by me but the models aren't mine. They're from a course I'm taking about environment creation on Unreal.
The images are pretty descriptive of the process of the scene.
Thank you for watching!!!